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Update CI (#104)
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Backend/GLSL: Reserve texelFetch, textureLod, textureSize and imageSi…
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Add Fetch and Size methods on samplers and storage textures
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Tests: Fix unitybuild compilation
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xmake: Require nazarautils >= 1.1.4
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Backend/GLSL: Transform &&= and ||= as they're not supported by GLSL
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Compiler/Reflection: Automatically reflect dependent structs
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Add SampleLevel intrinsic for explicit LOD sampling
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Add LOD texture sampling and validate access policy values
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Language: Add front_facing builtin
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nzslc: Rename typeInfo type field to kind (to avoid ["type"]["type"])
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nzslc: Add support for struct reflection (#94)
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