First time sketch user on a remote ubuntu+sbcl (ros + emacs + spacemacs + slime) machine in a company environment (where I don't have administrator access, but can request support). I access the machine using Windows Remote Desktop
I installed the required SDL2 and SDL-TTF libraries locally, and the following works:
- glxgears
- sdl2kit examples
- sdl2 examples
with a caveat: In both libraries running examples triggers SDL Error (-1): dsp: "No such audio device" error. Continuing from the debugger, the examples are running. Important for follow-up on sketch, when setting SDL_AUDIODRIVER to dummy clears the error and the examples run.
Now in Sketch, there are two scenarios for running "hello-world"
Scenario 1, leave SDL_AUDIODRIVER as blank
Running "hello-world" triggers two errors and one warning. I continue past the errors in the debugger
SDL Error (-1): dsp: "No such audio device"
SDL Error (-1): "Video subsystem has not been initialized"
Warning: VSYNC was not enabled; frame rate was not restricted to 60fps
After continuing past the two errors I observe:
- hello-world window appears.
- After I kill the hello-world window, I cannot launch another one. I get a hanging repl, from which I have to break C-c C-b.
Scenario2, set SDL_AUDIODRIVER to "dummy"
Running "hello-world" triggers SDL Error: Couldn't find matching GLX visual. Selecting 0: [CONTINUE] Return to the SDL2 main loop., I get a #<SKETCH-EXAMPLES:HELLO-WORLD {120542E7F3}> at the REPL, but no window appears.
Questions
I am extremely unfamiliar with the graphics environment - this may explain some of my questions.
- What is the correct way to kill the "hello world" window? Pressing the Escape key or clicking on the
x on the window works. Is that correct way?
- Are there recommended environment variables that need to be set-up for Sketch, and which are they (considering that sdlkit and sdl2 library examples worked in my current environment)
- I set my environment within Slime with
(sb-posix:setenv ...) before launching Sketch at the REPL. Should I do it from the terminal before starting Emacs?
I post below my graphics card and OpenGL info and thank you for your comments and help.
===== GPU =====
61:00.1 VGA compatible controller: Matrox Electronics Systems Ltd. MGA G200eH3 (rev 03)
82:00.0 3D controller: NVIDIA Corporation AD104GL [L4] (rev a1)
===== OPENGL =====
OpenGL vendor string: Mesa
OpenGL renderer string: llvmpipe (LLVM 21.1.8, 256 bits)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 26.0.3-1ubuntu1
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.5 (Compatibility Profile) Mesa 26.0.3-1ubuntu1
OpenGL shading language version string: 4.50
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 26.0.3-1ubuntu1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
===== SESSION =====
XDG_SESSION_TYPE=x11
DISPLAY=:12.0
First time sketch user on a remote ubuntu+sbcl (ros + emacs + spacemacs + slime) machine in a company environment (where I don't have administrator access, but can request support). I access the machine using Windows Remote Desktop
I installed the required SDL2 and SDL-TTF libraries locally, and the following works:
with a caveat: In both libraries running examples triggers
SDL Error (-1): dsp: "No such audio device"error. Continuing from the debugger, the examples are running. Important for follow-up on sketch, when settingSDL_AUDIODRIVERtodummyclears the error and the examples run.Now in Sketch, there are two scenarios for running "hello-world"
Scenario 1, leave SDL_AUDIODRIVER as blank
Running "hello-world" triggers two errors and one warning. I continue past the errors in the debugger
SDL Error (-1): dsp: "No such audio device"SDL Error (-1): "Video subsystem has not been initialized"Warning: VSYNC was not enabled; frame rate was not restricted to 60fpsAfter continuing past the two errors I observe:
Scenario2, set SDL_AUDIODRIVER to "dummy"
Running "hello-world" triggers
SDL Error: Couldn't find matching GLX visual. Selecting0: [CONTINUE] Return to the SDL2 main loop., I get a#<SKETCH-EXAMPLES:HELLO-WORLD {120542E7F3}>at the REPL, but no window appears.Questions
I am extremely unfamiliar with the graphics environment - this may explain some of my questions.
xon the window works. Is that correct way?(sb-posix:setenv ...)before launching Sketch at the REPL. Should I do it from the terminal before starting Emacs?I post below my graphics card and OpenGL info and thank you for your comments and help.