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Integrate with Create: Blueprinted and fix multiblock rendering - #2

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uberswe merged 1 commit into
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blueprinted-integration
Aug 3, 2026
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Integrate with Create: Blueprinted and fix multiblock rendering#2
uberswe merged 1 commit into
mainfrom
blueprinted-integration

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@uberswe

@uberswe uberswe commented Aug 3, 2026

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Blueprinted integration:

  • Register a CreateMod.com ShareProvider (optional dep, guarded classloading)
  • Replace Blueprinted's share button with our own matching SmallIconButton that runs the full 360-degree upload pipeline and carries a tooltip with a private-posting disclaimer
  • Move the local/download mode toggle into Blueprinted's button column as a matching 15px button, anchored to topPos for even 17px spacing
  • Hide Blueprinted's export/share buttons in download mode
  • State-aware table title: "Download a schematic" when idle in download mode, Create's own uploading/finished text otherwise (re-centered)
  • Add privacy note chat message when uploads start

Renderer fixes:

  • Rebase Create multiblock NBT (Controller/LastKnownPos) onto template coordinates so fluid tanks and item vaults keep their connectivity and render correctly instead of as broken 1x1 segments
  • Add a block entity render pass so belts, tank fluid, funnel flaps and other BER-only visuals appear in renders

Fixes #1
Fixes salem-5/Create-Blueprinted#8

Blueprinted integration:
- Register a CreateMod.com ShareProvider (optional dep, guarded classloading)
- Replace Blueprinted's share button with our own matching SmallIconButton
  that runs the full 360-degree upload pipeline and carries a tooltip with
  a private-posting disclaimer
- Move the local/download mode toggle into Blueprinted's button column as
  a matching 15px button, anchored to topPos for even 17px spacing
- Hide Blueprinted's export/share buttons in download mode
- State-aware table title: "Download a schematic" when idle in download
  mode, Create's own uploading/finished text otherwise (re-centered)
- Add privacy note chat message when uploads start

Renderer fixes:
- Rebase Create multiblock NBT (Controller/LastKnownPos) onto template
  coordinates so fluid tanks and item vaults keep their connectivity and
  render correctly instead of as broken 1x1 segments
- Add a block entity render pass so belts, tank fluid, funnel flaps and
  other BER-only visuals appear in renders

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
@uberswe uberswe self-assigned this Aug 3, 2026
@uberswe
uberswe merged commit 58a1fb2 into main Aug 3, 2026
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[Compat] GUI button overlap with SchematicHelper [Compat] GUI button overlap with Blueprinted

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