add move semantics for message media references#7517
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MMessage's avi_info/wave_info unions hold strdup'd filenames in FRED (indices in the game), but moves copied the pointers without nulling the source, so every vector shift on Messages left moved-from elements aliasing live allocations -- one careless edit away from a double-free. Wrap each union in a MessageMediaRef struct whose moves null the source and whose copies stay shallow (the event editor's backup pattern copies then re-strdups). MMessage keeps its implicit copy and gains a correct implicit move; access syntax at all use sites is unchanged. Add a message_free_media_names() helper and use it at the FRED delete/wipe sites. Two fixes ride along: messages_init() now frees mission messages' media names before discarding them, closing a leak that fired on every mission load in FRED; and the message editor's OnDelete now uses the move-based array_remove_slot instead of a copy-shift that left a stale aliasing tail. No destructor: the active union member depends on Fred_running, and shallow copies alias, so freeing remains explicit. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
wookieejedi
approved these changes
Jun 13, 2026
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MMessage's avi_info/wave_info unions hold strdup'd filenames in FRED (indices in the game), but moves copied the pointers without nulling the source, so every vector shift on Messages left moved-from elements aliasing live allocations -- one careless edit away from a double-free.
Wrap each union in a MessageMediaRef struct whose moves null the source and whose copies stay shallow (the event editor's backup pattern copies then re-strdups). MMessage keeps its implicit copy and gains a correct implicit move; access syntax at all use sites is unchanged.
Add a message_free_media_names() helper and use it at the FRED delete/wipe sites. Two fixes ride along: messages_init() now frees mission messages' media names before discarding them, closing a leak that fired on every mission load in FRED; and the message editor's OnDelete now uses the move-based array_remove_slot instead of a copy-shift that left a stale aliasing tail.
No destructor: the active union member depends on Fred_running, and shallow copies alias, so freeing remains explicit.