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docs: update engine support baseline to Godot 4.6+ and document desktop GDExtension behavior - #6

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gumaciel merged 1 commit into
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docs/update-godot-4.6-baseline
Sep 14, 2026
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gumaciel merged 1 commit into
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docs/update-godot-4.6-baseline

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Summary

  • Updates the documented minimum engine support baseline to Godot 4.6+ (which introduced the modern godot_apple_embedded architecture and automated Swift toolchain search path handling).
  • Documents include_tags = ["ios"], the expected non-fatal notice in Godot 4.3–4.7 desktop editor runs, and upstream Godot 4.8+ tag evaluation (godotengine/godot#121575).
  • Updates AGENTS.md with current file map and engine baseline.

Verification

  • swift test passed with 8/8 tests passing.

@poing-ai poing-ai Bot added documentation Improvements or additions to documentation ios iOS platform low priority Low priority issue labels Sep 14, 2026

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Poing AI

Commit: f68b71ea8d · Model: gemini-3.8-flash

✅ Approved

Updates documentation and repository guidelines to specify Godot 4.6+ as the engine baseline and documents GDExtension configuration and desktop loading behavior across Godot versions.


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@gumaciel
gumaciel merged commit 169c013 into master Sep 14, 2026
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