Listening to the log output is easy.
class MyOutputDevice extends JavascriptOutputDevice { OnMessage(message, verbosity, category) { // handle messages } } let MyOutputDevice_C = require('uclass')()(global,MyOutputDevice) let myOutputDevice = new MyOutputDevice_C() // myOutputDevice.Kill() ; to dispose
let msgEvent = new require('events').EventEmitter class MyOutputDevice extends JavascriptOutputDevice { OnMessage(message, verbosity, category) { msgEvent.emit('msg',[message,verbosity,category]) } } let MyOutputDevice_C = require('uclass')()(global,MyOutputDevice) let myOutputDevice = new MyOutputDevice_C() let theConsole = UMG.div({$link:elem => { msgEvent.on('msg',array => { elem.add_child(UMG.span({}, array.map(item => UMG.text({},item)) )) }) }, UMG(EditableText,{ OnTextCommitted: text => { eval(text) } }) ) let consoleWidget = require('instantiator')(theConsole)
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