I'm a Computer Engineering student at Pimpri Chinchwad College of Engineering (PCCOE). My primary language is C++, and most of my work centers on game development and systems-level programming — collision detection, game loops, rendering, and architecture.
I learn primarily by building complete, working projects rather than following tutorials passively. Alongside project work, I practice Data Structures & Algorithms consistently on LeetCode and Codeforces.
- Strengthening Modern C++ (C++17/20) and Object-Oriented design
- Data Structures & Algorithms practice
- Graphics programming fundamentals (Raylib, OpenGL)
- A from-scratch neural network library in C++, to understand the underlying math behind ML rather than just using existing libraries
| Area | Focus |
|---|---|
| Language Depth | Modern C++ (C++17/20) |
| Problem Solving | Data Structures & Algorithms |
| Graphics | Raylib, OpenGL fundamentals |
| Computer Vision | OpenCV |
| Game Development | Godot Engine |
| Software Engineering | Design patterns, architecture |
| Systems | Multiplayer networking |
| Practice | Git & GitHub workflows, testing |
Tactical Shooter Simulator
A tactical FPS prototype in C++ with Raylib and OpenGL. Built with a first-person controller, camera system, shooting mechanics, and a modular architecture designed for expansion. Co-developed with a teammate. My most complete project to date.
C++ Raylib OpenGL
Neural Network in C++
A neural network built from scratch in C++ to understand the underlying math used in ML — no external ML libraries. Implements activation functions, dense layers, and loss functions manually.
C++
Vector Assault
A top-down arena shooter built in C++ with Raylib. One of my earliest large-scale projects, built to learn real-time game loops, enemy AI, projectile systems, and collision detection from the ground up.
C++ Raylib
ZOMSHOOT
A 2D shooter exploring collision detection and game architecture fundamentals.
C++ Raylib
Dodge The Block
A fast-paced 2D arcade survival game — dodge falling enemies for as long as possible.
C++ Raylib
Quiz
A quiz application built using Raylib and C++.
C++ Raylib
College Simulator
A college life simulation game, currently in early development. Core framework, player movement, and UI foundation are in place; campus interaction and gameplay systems are planned.
C++ Raylib
CityLens
An AI-assisted urban planning platform focused on interactive data visualization, built as a team hackathon project at Cresendo '26, VIT.
Hackathon Project Data Visualization
Languages
Libraries & Engines
Tools
- LeetCode: jeevansagale
- Codeforces: Jeevan_21_11
- LinkedIn: jeevan-sagale
- Email: jeevansagale9@gmail.com

