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Improve clarity in networking documentation - #12408

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skyace65 merged 5 commits into
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mdeiana:master
Sep 30, 2026
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skyace65 merged 5 commits into
godotengine:masterfrom
mdeiana:master

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@mdeiana

@mdeiana mdeiana commented Sep 25, 2026

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Clarify wording for clients outside the LAN and for signal descriptions for peer connections and disconnections.

Clarify the connection details for clients outside the LAN and update signal descriptions for peer connections and disconnections.
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mdeiana requested review from a team as code owners September 25, 2026 14:34
Comment thread tutorials/networking/high_level_multiplayer.rst Outdated
Comment thread tutorials/networking/high_level_multiplayer.rst Outdated
Comment thread tutorials/networking/high_level_multiplayer.rst Outdated
mdeiana and others added 3 commits September 25, 2026 20:12
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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mdeiana commented Sep 25, 2026

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Apologies for my bad rst syntax and thank you AThousandShips for your review

@Calinou Calinou added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation topic:network labels Sep 25, 2026

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Looks good to me.

Comment thread tutorials/networking/high_level_multiplayer.rst Outdated
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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skyace65 merged commit a52125d into godotengine:master Sep 30, 2026
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Thanks! And congrats on your first merged PR!

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4 participants