Skip to content

PlayerObject影響下のCatcherColliderを作る #3

Description

@frou01

PlayerObject影響下のCatcherColliderをPlayerCatchColliderとする
IDを通常CatcherCollider総数+PlayerCatchCollider総数*PlayerID+PlayerObject内PlayerCatchCollider.IDとする
Catcher同期時にIDが通常CatcherCollider総数を越えていれば、(ID-通常CatcherCollider総数)/PlayerCatchCollider総数をPlayerIDとして、(ID-通常CatcherCollider総数)%PlayerCatchCollider総数をPlayerObject内PlayerCatchCollider.IDと解釈して、一意のCatchColliderを得る事ができる

Catcherをどう配置するかは工夫が要るだろうが、例えば手に常時追従するとかが面白そうじゃないだろうか

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions