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Integrate actor attributes with d_a_b_* actors group 2 - #2661

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Fantaselion wants to merge 4 commits into
TwilitRealm:mainfrom
Fantaselion:actor-attribute-bosses-2
Open

Fantaselion wants to merge 4 commits into
TwilitRealm:mainfrom
Fantaselion:actor-attribute-bosses-2

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Builds upon #2610.

Adds Actor Attribute Service integration for the second group of boss actors:

• d_a_b_mgn
• d_a_b_ob
• d_a_b_oh
• d_a_b_oh2
• d_a_b_tn

These changes allow them to use modified attributes.

Specifically:

• Movement/action speed
• Size
• Health
• Attack damage
• Gravity
• Notice range
• Player Knockback
• Stun duration

If an attribute isn't modified, vanilla behavior is retained (If this isn't true somewhere, let me know and i'll go fix it)

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