This C++ project is a clone of Taito's classic game, Space Invaders, made using the SFML Engine(https://www.sfml-dev.org). This project is different to my previous ones, as it has dynamic NPCs, as in this game there are moving enemy characters that fire bullets at the player character.
To compile the project, follow these simple steps:
$ make all
$ ./invaders
I'd like to acknowledge the following creators, as the font used for the game over text and the sound effect are not created by me:
- Font: "Public Pixel Font" designed by GGBotNet (https://www.fontspace.com/public-pixel-font-f72305).
- Sound effects: Crafted by krial (https://opengameart.org/content/siclone-sound-effects).
