A mod for Starsector aiming to improve hull/fighter/weapon variety. Also a budding minor faction maybe?
Many new generally available ship hulls: Kestrel-class Frigate, Perch-class Heavy Carrier, Roost-class Carrier, Lifter Cargo Courier
|
Lifter-class Cargo Courier
This ship was built out of necessity as Alkemia manufactories had no access to blueprints of ships other than Midline. So their choice of small cargo ships was very slim. To solve this logistical problem the workshops came back with a design based on the readily available Brawler chassis and a few cargo containers.
|
|
Coockoo-class Mine Layer
Another refit of the classic Ko Combine r450 completely repurposing it's interior space - most of it now housing a proximity mine nanoforge. The now purposeless drone landing pad was replaced with a secondary defense turret, and the front part houses a high-resolution sensor array indispensible in it's new line of duty.
|
|
Kestrel-class Frigate
The Kestrel is the essence of Techie design ideology. It is fast - even without it's afterburner - has an array of varied weapon mounts, and packs a punch with an integrated Atropos torpedo launcher. It was also designed with stealth in mind, with an integrated ECM suite and low profile engine exhausts.
|
|
Sonra-class Dropship
Versatile trans-atmospheric dropship with a moderately sized cargo hold. Features a missile autoforge and a ground support package.
|
 |
Roost-class Carrier
A retrofit of the Drover, this destroyer now features a universal medium turret and a rear facing small hybrid turret, as well as a hybrid upgrade to the remaining turrets. This came at the cost of additional fighter capacity, but flare launchers were installed to improve protection.
|
 |
Buzzard-class Missile Destroyer
A dedicated missile destroyer based on the Hammerhead. Boasting an impressive ordinance store and rapid autoloaders, the Buzzard can deal a staggering amount of damage for it's size.
|
 |
Rime-class Racer
When the Alkemia Customs managers were looking for a luxury yacht, the sleek Diable Avionics Rime caught their attention. Unfortunately, it lacked one crucial element - speed. To remedy this, engine systems were replaced and afterburners were installed. This ship is for racing rather than cruising!
|
|
Pheasant-class Mining Ship
Created with the synergy of the ER Mining Laser and Sunder power core in mind, the Pheasant is a dedicated mining ship. Able to break even large asteroids into smaller chunks from a safe distance, it relies on it's drones to perform the actual mineral extraction.
Still an experimental platform, it retains some of the features of the original chassis, while significantly expanding cargo capacity.
|
 |
Falcon Cargo-class Armed Freighter
Another re-purposed military hull in Alkemia Customs' fleet, the Falcon Cargo was born of necessity. It turned out almost as capable as a Colossus, but significantly better armed, despite the necessary removal of some hardpoints. Unsurprisingly, goods deliveries done by Company convoys reached new heights in reliability.
|
|
Perch-class Heavy Carrier
A retrofit of the Champion, this heavy cruiser trades it's heavy turret and downsizes it's missile slot for three fighter bays. Remaining frontal turrets have been overhauled to fit a wider variety of armaments. The internal capacitors of the original were replaced with an improved fighter manufactory.
|
|
Rigger Salvage Ship
The Rigger in one of the largest and most expensive mobile repair docks ever built, rivaled only by Roider Argo-class. It features numerous repair, salvage and production facilities, massive part stores and, last but not least, two drone hangars. All that makes it capable of salvaging and refitting all but the largest vessels.
The Rigger's hull is modular, each of it's prows equipped with independent shield emmiters, defense systems and fire control. Furthermore the loss of one prow does not compromise the ship as a whole, altough it is still undoubtedly crippled.
|
|
Consolidation-class Battlecruiser
The Consolidation-class is the pinnacle of Alkemia Customs technological knowledge. It integrates one of the largest missile systems found anywhere in the Sector, and retains a lot of the features of the Conquest-class. Repair drone bays were also fitted for on-site repairs.
|
Six new fighter wings: Deluxe Heavy Fighter (in 5 flavors), Syreen Interceptor (Wanzer?)
|
Syreen-class Interceptor
The Syreen represents an effective interceptor unit, capable of taking out whole enemy fighter formations on its own. The main weapon of the Syreen is the Active Close Defense Laser System (ACDLS), a four-lens laser weapon. As well as being an effective ranged armament, it automatically targets enemies close by, providing effective melee defense.
|
|
Deluxe-class Heavy Fighter
A highly customizable two seat heavy fighter boasting two hybrid and two reconfigurable missile hardpoints, plus a booster.
Varieties:
- Heavy Bomber
- Superiority Fighter
- Long Range Strike Fighter
- Heavy Strike Fighter
- Heavy Interceptor
|
|
Adds new planetary Structures: Starship Workshop, Oasis Towers
|
Starship Workshop
Private starship production and refit workshops. Production is constrained by gravitational conditions of a planet.
Function: Low tier starship hull production.
|
|
Oasis Tower
Huge enclosed towers made out of the local rock and sealed against the oppressive heat of the surrounding planet, protecting hundreds of people from the harsh environment outside.
Function: Mitigates the negative effects of Hot planets.
|
Adds one bar mission connected to the Starship Workshop!
Adds two new Carrier HullMods: Improved Manufactory, Converted Drone Bays
A bunch of new vanilla derived weapons: ER Vulcan (small), Pilum Pod (large), many one-shot missile variants (for the fighters).
One new special item: Civilian Grade Nanoforge (for the private workshops).
Three missions:
- To the Rescue - where Alkemia Customs forces fight to save a Mining Station under attack by Tri-Tachyon raiders
- Stratospheric Disaster - Hegemony fleet invading Krieg is ambushed by the local Air Force
- Stratospheric Ambush - Join Krieg Air Force and defend the planet!

- Defenders of Krieg in campaign mode
- Corvus mode for Alkemia
- Add more bar missions
- Bounties?