Skip to content

[Bug] Wrong texture rendering when a model mixes per-texture UV resolutions #371

@AOTGTR

Description

@AOTGTR

✔️ Pre-check

  • Tested with the latest snapshot of BetterModel from Modrinth
  • Confirmed the issue occurs without other optional/experimental plugins or clients (see Disclaimer below)

akaza-uv-bug-report.md

🐞 Problem Description

Detailed information about your problem.


📜 Server Log

Your error log if exists.


🖼️ Screenshot / Video

Your in-game screenshot.


🧪 Test Model / Code

Upload the model, resource pack, or test code that can reproduce the issue if possible.


🌍 Environment

  • OS: (Windows, Linux, etc.)
  • Server software & version: (Paper 26.2, etc.)

Image
Disclaimer

The following environments are not supported, and issues occurring under these conditions will not be handled:

- Informal / modified launchers (e.g., Feather client)
- Closed-source mods/plugins (Optifine, ItemsAdder, Nexo, etc.)
- Hybrid server platforms (e.g., Arclight)

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions