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Honestly, I'm not sure who's actually responsible here - whether it's Sable / Aeronautics or Axiom. For now, I'm just pointing out something that seemed odd to me.
If you spawn blocks with Axiom inside an Aeronautics physical structure, the structure either doesn't react to them for a while, or Axiom doesn't synchronize them with the client (?). Honestly, I'm not sure how to describe it. It's especially noticeable near the end of the video. You can clearly see that everything suddenly starts updating once you update neighboring blocks.
This became a major problem while building because those blocks seem to "dry out" over time, and eventually Aeronautics physical structures simply detach from that dried-out section (get launched with a lot of velocity). And even the lock that's supposed to keep an Aeronautics structure fixed in place doesn't prevent this?
Closer to the end of the video, you can see that even after letting go of the physics construct and picking it up again, it still keeps sliding through the blocks that were placed with Axiom.
As for /fill, this doesn't happen there. The physics construct either disappears immediately or gets pushed out if you use /fill over it.
"Axiomed" blocks seem to update only partially, and only within a small radius around where the blocks were updated. You can see roughly the same thing in the video at 1:15
And the weirdest part is that the locked structures shake when the blocks by Axiom update.
Description
Post in Axiom discord - https://discord.com/channels/1123229768087777330/1526363295504924852
Video - https://cdn.discordapp.com/attachments/1526363295504924852/1526363301833867365/output.mp4?ex=6a58ba59&is=6a5768d9&hm=f06ca5b9b58a9963621fcb300368a6cebb873b01cb424405d1ad44e2e9d1f2af&
Axiom-5.4.2-for-MC1.21.1
connector-2.0.0-beta.15+1.21.1-full
ConnectorExtras-1.12.1+1.21.1
forgified-fabric-api-0.116.7+2.2.4+1.21.1
create-1.21.1-6.0.10
create-aeronautics-bundled-1.21.1-1.3.0
sable-neoforge-1.21.1-2.0.3
Honestly, I'm not sure who's actually responsible here - whether it's Sable / Aeronautics or Axiom. For now, I'm just pointing out something that seemed odd to me.
If you spawn blocks with Axiom inside an Aeronautics physical structure, the structure either doesn't react to them for a while, or Axiom doesn't synchronize them with the client (?). Honestly, I'm not sure how to describe it. It's especially noticeable near the end of the video. You can clearly see that everything suddenly starts updating once you update neighboring blocks.
This became a major problem while building because those blocks seem to "dry out" over time, and eventually Aeronautics physical structures simply detach from that dried-out section (get launched with a lot of velocity). And even the lock that's supposed to keep an Aeronautics structure fixed in place doesn't prevent this?
Closer to the end of the video, you can see that even after letting go of the physics construct and picking it up again, it still keeps sliding through the blocks that were placed with Axiom.
As for /fill, this doesn't happen there. The physics construct either disappears immediately or gets pushed out if you use /fill over it.
"Axiomed" blocks seem to update only partially, and only within a small radius around where the blocks were updated. You can see roughly the same thing in the video at 1:15
And the weirdest part is that the locked structures shake when the blocks by Axiom update.
2026-07-16.00-58-06.mp4
Game Log
https://mclo.gs/61ksIJo