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Fps tanks when hovering crosshair over simulated blocks within 16 blocks with "Health Bars" mod #1362

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@trueaim22

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SubLevelInclusiveLevelEntityGetter logs an error every frame when queried by HealthBars' entity pick, tanking FPS via console I/O — logging in a hot path should be rate-limited.

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https://spark.lucko.me/aoMGjgQNxc

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