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/*
AudioQueue.h
Copyright (C) 2026 Free Software Foundation, Inc.
Author: Gregory John Casamento <greg.casamento@gmail.com>
Date: August 2026
This file is part of the GNUstep AudioToolbox Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef GNUSTEP_AUDIOTOOLBOX_AUDIOQUEUE_H
#define GNUSTEP_AUDIOTOOLBOX_AUDIOQUEUE_H
#include "AudioToolbox.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct OpaqueAudioQueue *AudioQueueRef;
typedef struct AudioQueueBuffer {
const UInt32 mAudioDataBytesCapacity;
void *const mAudioData;
UInt32 mAudioDataByteSize;
void *mUserData;
UInt32 mPacketDescriptionCapacity;
AudioStreamPacketDescription *mPacketDescriptions;
UInt32 mPacketDescriptionCount;
} AudioQueueBuffer;
typedef AudioQueueBuffer *AudioQueueBufferRef;
typedef void (*AudioQueueOutputCallback)(void *inUserData,
AudioQueueRef inAQ,
AudioQueueBufferRef inBuffer);
typedef void (*AudioQueueInputCallback)(void *inUserData,
AudioQueueRef inAQ,
AudioQueueBufferRef inBuffer,
const AudioTimeStamp *inStartTime,
UInt32 inNumberPacketDescriptions,
const AudioStreamPacketDescription *inPacketDescs);
OSStatus AudioQueueNewOutput(const AudioStreamBasicDescription *inFormat,
AudioQueueOutputCallback inCallbackProc,
void *inUserData,
CFRunLoopRef inCallbackRunLoop,
CFStringRef inCallbackRunLoopMode,
UInt32 inFlags,
AudioQueueRef *outAQ);
OSStatus AudioQueueNewInput(const AudioStreamBasicDescription *inFormat,
AudioQueueInputCallback inCallbackProc,
void *inUserData,
CFRunLoopRef inCallbackRunLoop,
CFStringRef inCallbackRunLoopMode,
UInt32 inFlags,
AudioQueueRef *outAQ);
OSStatus AudioQueueDispose(AudioQueueRef inAQ, Boolean inImmediate);
OSStatus AudioQueueAllocateBuffer(AudioQueueRef inAQ,
UInt32 inBufferByteSize,
AudioQueueBufferRef *outBuffer);
OSStatus AudioQueueFreeBuffer(AudioQueueRef inAQ, AudioQueueBufferRef inBuffer);
OSStatus AudioQueueEnqueueBuffer(AudioQueueRef inAQ,
AudioQueueBufferRef inBuffer,
UInt32 inNumPacketDescs,
const AudioStreamPacketDescription *inPacketDescs);
OSStatus AudioQueueStart(AudioQueueRef inAQ, const AudioTimeStamp *inStartTime);
OSStatus AudioQueuePause(AudioQueueRef inAQ);
OSStatus AudioQueueStop(AudioQueueRef inAQ, Boolean inImmediate);
OSStatus AudioQueueFlush(AudioQueueRef inAQ);
#ifdef __cplusplus
}
#endif
#endif