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Scene parsing optimisation #6

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@benc-uk

Prior to adding animation, the scene was parsed once per tracer task and wasn't pre-parsed for subsequent tasks for the same job. Animation added the requirement to reset all objects back to their original base properties (position, rotation etc) on each task frame, the solution was to parse the scene each time

  • Investigate ways to get original behaviour back, perhaps caching object starting properties for animated objects

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