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Crash with rhi.Bindless enabled #42

Description

@DotBow

When using bindless resources and samples in DefaultEngine.ini

[/Script/Engine.RendererSettings]
rhi.Bindless.Resources=Enabled
rhi.Bindless.Samplers=Enabled
rhi.Bindless=Enabled

Alsoe Config/Windows/WindowsEngine.ini

[ShaderPlatformConfig PCD3D_SM6]
BindlessConfiguration=All

PIE crashes at line 90 in Engine/Source/Runtime/D3D12RHI/Private/D3D12DescriptorCache.cpp

Image

XeSS plugin version v3.0.5
Unreal Editor 5.7.4

Same issue with DLSS:
https://forums.developer.nvidia.com/t/ue-5-7-dlss-crashes-with-bindless-rendering/356661

Epics claims that issue been patched:
https://forums.unrealengine.com/t/crash-in-fd3d12descriptorcache-setdescriptorheaps/2709067

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